34rth-javascript-core-oo

1.4.18 • Public • Published

Build Status npm npm

TABLE OF CONTENTS

GENERAL

JavaScript (node.js/browser) library for inheritance and mixins in JavaScript with strong coupling of contexts. Includes private/public/static members/functions as well as mixin architecture (borrowing functionality from mixins);

The package/framework is 100% stand-alone and is not dependant on any other npm packages. The packages listed in node_modules are exclusively for the performance comparison modules required to compare the baseline performances.

INSTALLATION

in Node.js

npm install 34rth-javascript-core-oo

in Browser

Download the /bin/oo.js file from github

<script type="text/javascript" src="oo.js"></script>

EXAMPLES

Classes (private/public variables/functions)

The example below shows the private, public functions/members, static functions and variables as well as the constructor. See example file.

var earth = require('34rth-javascript-core-oo');
 
var my_class = earth.core.object.extend(function(_super){
  this.__id__ = 'my_class'; //this is optional for debugging purpose; definition does not have to be included
  
  this.statics = {};//define the statics object:
  this.statics.my_static_function = function(){
    console.log('Hooray, I\'m static');
  };
 
  this.statics.my_other_static_function = function(){
    console.log('So what, so am I...');
  };
 
  this.statics.STATIC_VALUE = 'I am like a rock...';
 
  this.member_variable = 'I am a variable and can be accessed from any instance';
 
  var private_variable = 'I am shy';
 
  //I am the constructor, all your base are belong to us
  this.__init = function(a, b, c){
    console.log('Constructing is as easy as ' + a + ' ' + b + ' ' + c);
  };
 
  this.public_function = function(){
    console.log('total extrovert');
  };
 
  var private_function = function(){
    console.log('not really introvert, but do not really fancy being seen everywhere, anytime...');
  };
});
 
//testing the statics
my_class.my_static_function();
my_class.my_other_static_function();
console.log(my_class.STATIC_VALUE);
 
var my_instance = new my_class(1,2,3);
my_instance.public_function();
try{
  my_instance.private_function();
}catch(e){
  console.log('really, really, really don\'t want to be called');
}
console.log(my_instance.member_variable);
console.log(my_instance.private_variable);//undefined... they said they're shy :) 
 

Simple class inheritance and _super

Code example for simple inheritance calling _super constructor and methods. See example file.

var earth = require('34rth-javascript-core-oo');
 
//definition of bicycle class - extending from the core class
var bicycle = earth.core.object.extend(function(_super){
  this.__id__ = 'bicycle';//this is optional for debugging purposes and can be any random string
 
  // the bicycle class has three public member variables
  this.cadence = null;
  this.gear = null;
  this.speed = null;
 
  //constructor function
  this.__init = function(start_cadence, start_speed, start_gear){
    this.gear = start_gear;
    this.speed = start_speed;
    this.cadence = start_cadence;
  };
 
  this.set_cadence = function(value){
    this.cadence = value;
  };
 
  this.set_gear = function(value){
    this.gear = value;
  };
 
  this.apply_brake = function(decrement){
    this.speed -= decrement;
  };
 
  this.speed_up = function(increment){
    this.speed += increment;
  };
 
  this.get_speed = function(){
    return this.speed; 
  };
});
 
//definition of mountain_bike class, inheriting from the bicycle class
var mountain_bike = bicycle.extend(function(_super){
  this.__id__ = 'bicycle.mountain_bike';//this is optional for debugging purposes and can be any random string
 
  //the mountain_bike class adds one more public member variable
  this.seat_height = null;
 
  //constructor function
  this.__init = function(start_height, start_cadence, start_speed, start_gear){
    _super.__init.call(this, start_cadence, start_speed, start_gear);//call super prototype
    this.seat_height = start_height;
  };
 
  this.set_height = function(value){
    this.seat_height = value;
  };
 
    //we're shadowing the function speed_up of bicycle
    this.speed_up = function(increment){
        //on a mountainbike we're speeding up much faster
        this.speed += increment*1.2;
    };
 
  //we're shadowing the function get_speed of bicycle
  this.get_speed = function(){
    //but we're calling the function of the parent 
    return _super.get_speed.call(this);
  };
});
 
var bicycle_instance = new bicycle(1, 10, 1);
var mountain_bike_instance = new mountain_bike(90, 1, 10, 1);
 
console.log(bicycle_instance.speed);//prints 10 as speed of has not been modified
bicycle_instance.speed_up(15);//speeding up by 15 (e.g. m/h)
console.log(bicycle_instance.speed);//prints 25 as speed of has not been modified
console.log(typeof bicycle_instance);//returns object
console.log(bicycle_instance instanceof earth.core.object);//prints true
console.log(bicycle_instance instanceof bicycle);//prints true
console.log(bicycle_instance instanceof mountain_bike);//prints false
try{
    bicycle_instance.set_height(5);
}catch(e){
  console.log('Bicycle does not have a set_height function');
}
 
 
console.log(mountain_bike_instance.speed);//prints 10 as speed of has not been modified
mountain_bike_instance.speed_up(5);//speeding up by 5 (e.g. m/h)
console.log(mountain_bike_instance.speed);//prints 16 (10+5*1.2);
console.log(mountain_bike_instance.get_speed() == mountain_bike_instance.speed);//returns true as shadowed function get_speed calls parent function get_speed, returning the current speed
console.log(typeof bicycle_instance);//returns object
console.log(mountain_bike_instance instanceof earth.core.object);//prints true
console.log(mountain_bike_instance instanceof bicycle);//prints true
console.log(mountain_bike_instance instanceof mountain_bike);//prints true 
 

Static functions

Defining and calling static functions on classes. See example file.

var earth = require('34rth-javascript-core-oo');
 
var my_static_class = earth.core.object.extend(function(_super){
  this.statics = [];
 
  this.statics.say_hello = function(name){
    console.log('Hello ' + name);
  };
});
 
my_static_class.say_hello('Peter');//prints "Hello Peter"

Static functions and inheritance

Inheriting and calling inherited static functions. See example file.

var earth = require('34rth-javascript-core-oo');
 
var my_parent_static_class = earth.core.object.extend(function(_super){
  this.statics = [];
 
  this.statics.say_hello = function(name){
    console.log('Hello ' + name);
  };
});
 
var my_child_static_class = my_parent_static_class.extend(function(_super){
  this.statics = [];
 
  this.statics.say_bye = function(name){
    console.log('Bye ' + name);
  };
});
 
my_child_static_class.say_hello('Marry');//prints "Hello Marry"
my_child_static_class.say_bye('Peter');//prints "Bye Peter"
my_parent_static_class.say_hello('Peter');//print "Hello Peter"
try{
  my_parent_static_class.say_bye('Marry');//is not defined and throws an Exception
}catch(e){
  console.log('I am not defined');
}

Init Hooks

Init hooks allow to trigger any number of callback functions whenever a new instance of a class is created. Init hooks traverse the whole prototype chain (ie parent's init hooks will also get triggered). See example file.

var my_class = earth.core.object.extend(function(_super){
  this.__init = function(number){
    console.log('Yaaay, the constructor was just called');
    this.number = number;
  };
});
 
my_class.add_init_hook(function(_super){
  console.log('Class has been initialised with number ' + this.number);
});
 
new my_class(10);
//'Yaaay, the constructor was just called
//Class has been initialised with number 10

Init Hooks and _super

Init hooks also allow access to _super (always in context) so shadowed functions can be called. See example file.

var earth = require('34rth-javascript-core-oo');
 
var my_class = earth.core.object.extend(function(_super){
  this.__init = function(number){
    console.log('Yaaay, the constructor just was called');
    this.number = number;
  };
 
  this.my_special_function = function(){
    console.log('I am ' + this.number + ' times more special than anyone else!');
  };
});
 
var my_child_class = my_class.extend(function(_super){
  this.__init = function(number){
    _super.__init.call(this, number);
  };
  
  this.my_special_function = function(){
    console.log('Me toooooooo!');
  };
});
 
my_child_class.add_init_hook(function(_super){
  console.log('Class has been initialised with number ' + this.number);
  _super.my_special_function.call(this);
  this.my_special_function();
});
 
new my_child_class(10);
//Yaaay, the constructor just was called
//Class has been initialised with number 10
//I am 10 times more special than anyone else!
//Me toooooooo!

Mixins

Mixins can be used to implement functionality that can be shared between classes. As a class can only inherit from one other class (JAVA-style) mixins allow a way to reduce duplication of code (think aspect oriented programming in JAVA). See example file.

var earth = require('34rth-javascript-core-oo');
 
var speaker = earth.core.mixin.extend(function(_super){
  this.say_something = function(){
    console.log('something');
  };
});
 
//mixins can also inherit from other mixins
var hello = earth.core.mixin.extend(function(_super){
  this.say_hello = function(name){
    console.log('Hello ' + name);
  };
});
 
var bye = earth.core.mixin.extend(function(_super){
  this.say_goodbye = function(name){
    console.log('Bye ' + name);
  };
});
 
var app = earth.core.object.extend(function(_super){
  this.includes = [speaker, hello, bye];//array of mixins to include
});
 
 
var test = new app();
 
test.say_something();//Prints "Something"
test.say_hello('Marry');//prints "Hello Marry"
test.say_goodbye('Marry');//prints "Bye Marry"

Mixins and Inheritance

Mixins can also inherit functions (including full inheritance logic). See example file.

var earth = require('34rth-javascript-core-oo');
 
var speaker = earth.core.mixin.extend(function(_super){
  this.say_something = function(){
    console.log('something');
  };
});
 
//mixins can also inherit from other mixins
var speaker_with_good_memory = speaker.extend(function(_super){
  this.names = [];
 
  this.say_hello = function(name){
    this.names.push(name);
    console.log('Hello ' + this.names.join(''));
  };
});
 
var app = earth.core.object.extend(function(_super){
  this.includes = [speaker, speaker_with_good_memory];//array of mixins to include
});
 
 
var test = new app();
 
test.say_something();//Prints "Something"
test.say_hello('Peter');//prints "Hello Peter"
test.say_hello('Marry');//prints "Hello Peter, Marry"
test.say_hello('Charly');//prints "Hello Peter, Marry, Charly"

Mixin and chaining

Trivially, all calls can be chained if desired, by returning this. See example file.

var earth = require('34rth-javascript-core-oo');
 
var speaker = earth.core.mixin.extend(function(_super){
  this.say_something = function(){
    console.log('something');
    return this;//returns a reference to the object mixing
  };
});
 
//mixins can also inherit from other mixins
var speaker_with_good_memory = speaker.extend(function(_super){
  this.names = [];
 
  this.say_hello = function(name){
    this.names.push(name);
    console.log('Hello ' + this.names.join(''));
    return this;//returns a reference to the object mixing
  };
});
 
var app = earth.core.object.extend(function(_super){
  this.includes = [speaker, speaker_with_good_memory];//array of mixins to include
});
 
 
var test = new app();
 
test.say_something().say_hello('Peter').say_hello('Marry').say_hello('Charly');

Syntactic sugar (super calls in every class)

There is an in-built option to enable syntactic super sugar to have direct reference to super methods throughout the private/public class functions. Please note that the super sugar comes at a performance penalty of roughtly 40% compared to the results in the PERFORMANCE COMPARISON. The example below is the same as in Simple class inheritance and _super just with syntactic super sugar turned on.

Enabling the super sugar is done by passing the option {super:true} to the class definition as per the example file below.

var earth = require('34rth-javascript-core-oo');
 
//definition of bicycle class - extending from the core class
var bicycle = earth.core.object.extend(function(_super){
  this.__id__ = 'bicycle';//this is optional for debugging purposes and can be any random string
 
  // the bicycle class has three public member variables
  this.cadence = null;
  this.gear = null;
  this.speed = null;
 
  //constructor function
  this.__init = function(start_cadence, start_speed, start_gear){
    this.gear = start_gear;
    this.speed = start_speed;
    this.cadence = start_cadence;
  };
 
  this.set_cadence = function(value){
    this.cadence = value;
  };
 
  this.set_gear = function(value){
    this.gear = value;
  };
 
  this.apply_brake = function(decrement){
    this.speed -= decrement;
  };
 
  this.speed_up = function(increment){
    this.speed += increment;
  };
 
  this.get_speed = function(){
    return this.speed; 
  };
}, {super:true});
 
//definition of mountain_bike class, inheriting from the bicycle class
var mountain_bike = bicycle.extend(function(_super){
  this.__id__ = 'bicycle.mountain_bike';//this is optional for debugging purposes and can be any random string
 
  //the mountain_bike class adds one more public member variable
  this.seat_height = null;
 
  //constructor function
  this.__init = function(start_height, start_cadence, start_speed, start_gear){
    this.super(start_cadence, start_speed, start_gear);//call super prototype; EQUIVALENT TO: _super.__init.call(this, start_cadence, start_speed, start_gear);//call super prototype
    this.seat_height = start_height;
  };
 
  this.set_height = function(value){
    this.seat_height = value;
  };
 
    //we're shadowing the function speed_up of bicycle
    this.speed_up = function(increment){
        //on a mountainbike we're speeding up much faster
        this.speed += increment*1.2;
    };
 
  //we're shadowing the function get_speed of bicycle
  this.get_speed = function(){
    //but we're calling the function of the parent 
    return this.super();//EQUIVALENT TO: return _super.get_speed.call(this);
  };
}, {super:true});
 
var bicycle_instance = new bicycle(1, 10, 1);
var mountain_bike_instance = new mountain_bike(90, 1, 10, 1);
 
console.log(bicycle_instance.speed);//prints 10 as speed of has not been modified
bicycle_instance.speed_up(15);//speeding up by 15 (e.g. m/h)
console.log(bicycle_instance.speed);//prints 25 as speed of has not been modified
console.log(typeof bicycle_instance);//returns object
console.log(bicycle_instance instanceof earth.core.object);//prints true
console.log(bicycle_instance instanceof bicycle);//prints true
console.log(bicycle_instance instanceof mountain_bike);//prints false
try{
    bicycle_instance.set_height(5);
}catch(e){
  console.log('Bicycle does not have a set_height function');
}
 
 
console.log(mountain_bike_instance.speed);//prints 10 as speed of has not been modified
mountain_bike_instance.speed_up(5);//speeding up by 5 (e.g. m/h)
console.log(mountain_bike_instance.speed);//prints 16 (10+5*1.2);
console.log(mountain_bike_instance.get_speed() == mountain_bike_instance.speed);//returns true as shadowed function get_speed calls parent function get_speed, returning the current speed
console.log(typeof bicycle_instance);//returns object
console.log(mountain_bike_instance instanceof earth.core.object);//prints true
console.log(mountain_bike_instance instanceof bicycle);//prints true
console.log(mountain_bike_instance instanceof mountain_bike);//prints true 

PERFORMANCE COMPARISON

Performance comparison against the following libraries/scripts:

To run the performance tests, run

node performance/run_proprietary.js

There are two parameters available:

  • --benchmark/-b: the type of benchmark to run. Valid values: instantiation, public, static
  • --class/-c: the class that should be benchmarked.

Overall performance results

# Library ops/ms total time (in ms) total sample size
1 34rth 13,355 4,151 40,000,000
2 augment 12,663 4,372 40,000,000
3 native 10,905 4,417 40,000,000
4 Lava.ClassManager monomorphic 9,438 4,564 40,000,000
5 Typescript 9,377 4,657 40,000,000
6 jsface 10,140 4,965 40,000,000
7 Lava.ClassManager polymorphic 8,958 5,348 40,000,000
8 inherits 8,600 5,738 40,000,000
9 Fiber 7,581 6,028 40,000,000
10 John Resig’s Class 3,779 13,194 40,000,000

Specific performance per example

Instantiation (inheritance depth 1)

# Library ops/ms total time (in ms) Sample Size
1 augment 20,734 482.31 10,000,000
2 34rth 20,343 491.58 10,000,000
3 native 16,965 589.45 10,000,000
4 jsface 16,937 590.42 10,000,000
5 inherits 13,381 747.34 10,000,000
6 Typescript 13,336 749.87 10,000,000
7 Lava.ClassManager polymorphic 12,748 784.42 10,000,000
8 Lava.ClassManager monomorphic 12,093 826.93 10,000,000
9 Fiber 11,161 895.98 10,000,000
10 John Resig's Class 6,744 1,482.78 10,000,000

Instantiation (inheritance depth 2)

# Library ops/ms total time (in ms) Sample Size
1 34rth 20,392 490.39 10,000,000
2 augment 17,876 559.42 10,000,000
3 native 13,636 733.37 10,000,000
4 Lava.ClassManager polymorphic 12,426 804.77 10,000,000
5 jsface 12,332 810.87 10,000,000
6 Lava.ClassManager monomorphic 11,824 845.74 10,000,000
7 inherits 11,194 893.31 10,000,000
8 Typescript 10,630 940.72 10,000,000
9 Fiber 9,210 1,085.78 10,000,000
10 John Resig's Class 3,889 2,571.49 10,000,000

Public Method Invocation (inheritance depth 1)

# Library ops/ms total time (in ms) Sample Size
1 Typescript 7,215 1,385.91 10,000,000
2 native 7,049 1,418.74 10,000,000
3 Lava.ClassManager monomorphic 6,959 1,436.98 10,000,000
4 34rth 6,786 1,473.63 10,000,000
5 augment 6,316 1,583.35 10,000,000
6 jsface 6,088 1,642.56 10,000,000
7 Lava.ClassManager polymorphic 5,530 1,808.43 10,000,000
8 Fiber 5,381 1,858.52 10,000,000
9 inherits 5,307 1,884.27 10,000,000
10 John Resig's Class 2,581 3,875.01 10,000,000

Public Method Invocation (inheritance depth 2)

# Library ops/ms total time (in ms) Sample Size
1 Lava.ClassManager monomorphic 6,876 1,454.40 10,000,000
2 Typescript 6,325 1,580.93 10,000,000
3 native 5,968 1,675.62 10,000,000
4 34rth 5,899 1,695.13 10,000,000
5 augment 5,725 1,746.59 10,000,000
6 jsface 5,204 1,921.58 10,000,000
7 Lava.ClassManager polymorphic 5,126 1,950.87 10,000,000
8 Fiber 4,570 2,188.11 10,000,000
9 inherits 4,519 2,213.08 10,000,000
10 John Resig's Class 1,900 5,264.32 10,000,000

Static Method Invocation

# Library ops/ms total time (in ms) Sample Size
1 34rth 14,559 686.88 10,000,000
2 Typescript 13,608 734.84 10,000,000
3 jsface 12,938 772.92 10,000,000
4 inherits 12,279 814.38 10,000,000
5 native n\a n\a n\a
6 John Resig's Class n\a n\a n\a
7 Fiber n\a n\a n\a
8 Lava.ClassManager polymorphic n\a n\a n\a
9 Lava.ClassManager monomorphic n\a n\a n\a
10 augment n\a n\a n\a

TESTS

For mocha test results see Travis CI.

node make.js && ./node_modules/mocha/bin/mocha

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