cocos
Direct port of the Bullet physics engine to JavaScript using Emscripten
published 1.2.0 3 years agoBabel plugin to route your dynamic import.
published 1.0.2 3 years agoFor publish Bullet js/wasm library to **@cocos/bullet**.
published 1.0.8-exp.2 a year agoA lightweight 3D physics engine written in JavaScript.
published 1.2.8 3 years agoThe next generation of build tool for Cocos engine.
published 2.2.9 a month agoThis folder is used to publish @cocos/creator-3d-types NPM package, a package cotaining TypeScript declaration files for Cocos Creator 3D.
published 1.0.3 5 years agoThis includes an extension to optimize the performance of decorator in Cocos engine. It's forked from the plugin '@babel/plugin-proposal-decorators@7.16.7'.
published 1.0.1-alpha.5 7 months ago- published 1.2.1 7 months ago
- published 1.0.1-hmr.0 2 years ago
- published 1.10.0 7 months ago
- published 1.6.0 7 months ago
- published 1.3.0 7 months ago
[![CI Status](https://github.com/cocos/creator-types/actions/workflows/ci.yaml/badge.svg)](https://github.com/cocos/creator-types/actions/workflows/ci.yaml) ![Typescript](https://img.shields.io/badge/Language-Typescript-blue.svg)
published 3.8.2 3 months ago- published 1.0.6 5 years ago
Cocos fork of [DragonBonesJS](https://github.com/DragonBones/DragonBonesJS) based on V5.7.0
published 1.0.2 3 years agoThis is a git branch which behaves like a git mirror of NPM package [@cocos/fbx2gltf](https://www.npmjs.com/package/@cocos/fbx2gltf). Note this is not same as NPM package [fbx2gltf](https://www.npmjs.com/package/fbx2gltf).
published 1.0.5 4 years agoThis is a FBX to glTF file format converter that works in Node.js environment.
published 1.0.0-alpha.0 4 years ago- published 1.0.5 5 years ago
Copyright (c) 2019 NVIDIA Corporation. All rights reserved.
published 1.0.8 3 years ago