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39 packages found
A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- threejs
- three-js
- bounds-hierarchy
- performance
- raytracing
- pathtracing
- geometry
- mesh
- distance
- intersection
- View more
A placeholders system for supplying dynamic content to Raycast extensions.
[1.9.54] Loading shadertoy or any other custom shader - mix or not with standard matrixengine shader. Loading glsl files. [1.9.47] All examples works on android mobile browser chrome, [1.9.x Thunder] Matrix-engine is super fast webgl library based on glma
- opengles3
- opengles
- cef
- webrtc
- networking
- physics
- cannon.js
- bvh-glmatrx
- bvh.js
- bvh-skeletal
- bvh-webgl
- bvh-loader
- bvh-animation
- raycast
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Get the normalized ray that your mouse is projecting into your scene
Set of utilities to streamline building Raycast extensions
test if a ray intersects an aabb in 2d/3d space
An implementation of the Watertight Ray/Triangle Intersection algorithm
Event framework based on emitting rays onto the user interface
Raycasting plugin for Phaser 3.
Raycasting in typescript
Raycasting engine for creating simple fps games
A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- et
- eos
- bounds-hierarchy
- tempore
- deserunt
- enim
- autem
- mesh
- distance
- intersection
- View more
A BVH implementation to speed up raycasting against three.js meshes.
- quae
- raycast
- tree
- bounds
- threejs
- perferendis
- quibusdam
- illum
- geometry
- mesh
- ex
- intersection
- labore
- reprehenderit
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Components and Utils for Raycast extensions
A preset for ESlint having some reasonable defaults
Icons library for Raycast frontend projects
A Sandstone library to create raycast
Validate Raycast forms using Zod
A clickable Detail component for Raycast that renders JSX and HTML as an SVG with per-component click handlers.