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29 packages found
Array-based vector, quaternion and matrix math with utils for PEX.
Extension for Peer Discovery (PEX)
Geometry intersection and bounding volume helpers for PEX.
Color utilities (css, hex, hsl, hsv, hwb, lab, xyz, okhsl, okhsv, oklab, hpluv, hsluv, lchuv, bytes) for PEX.
Random value generators (float, int, vector and noise) for PEX.
Splits quad or polygon faces into triangles.
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
Center a simplicial complex geometry's positions in place and scale them to fill a defined bounding box.
Create a simplicial complex geometry by revolving a path around Y axis.
Extrudes a shape along a path
Compute normals for a simplicial complex geometry based on faces/cells information.
Computes unique edges for a list of faces.
Merge a list of geometries (simplicial complex) into one geometry and concat all other attributes.
Creates a new geometry with unique vertices for each face.
This package for global state management for React.js & Next.js
Simplicial-complex-like geometry builder backed by typed arrays.
Create a RenderingContext (2d, webgl, webgl2, webgpu) for use in PEX.