Search results
5920 packages found
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
Web-based image, mesh, and point set viewer
A vue component for three.js.
Javascript interface for the occt library.
This [vite](https://vitejs.dev/) plugin generates a single SVG spritemap containing multiple <symbol> elements from all `.svg` files in a directory.
- censor
- format
- Float64Array
- fast-deep-copy
- tools
- Uint8Array
- command
- framework
- look-up
- name
- https
- duplex
- ECMAScript 2022
- status
- View more
Box slider Web components
<p align="center"> <img src="https://svelte-add.com/adder/threlte/logo.svg" height="50" /> </p>
Advanced physics version of PlayCanvas WebGL game engine
Easily add and combine post-processing effects with <model-viewer>!
- ar
- gltf
- glb
- webar
- webvr
- webxr
- arcore
- arkit
- webaronarcore
- webaronarkit
- augmented reality
- model-viewer
- model-viewer-effects
- 3d
- View more
[![Build Status](https://travis-ci.org/mrmalhotra/@juigorg/reimagined-fishstick.svg?branch=master)](https://travis-ci.org/mrmalhotra/@juigorg/reimagined-fishstick) [![GitHub package version](https://img.shields.io/github/package-json/v/mrmalhotra/@juigorg
- Array.prototype.flat
- jsdiff
- String.prototype.matchAll
- wordwrap
- child
- helpers
- drag
- executable
- variables
- tape
- weakset
- electron
- regular
- Uint8Array
- View more
Getting started? Play directly with the Babylon.js API using our [playground](https://playground.babylonjs.com/). It also contains a lot of samples to learn how to use it.
Adapter to interact with klipper by API
ArcGIS Maps SDK for JavaScript: A complete 2D and 3D mapping and data visualization API
Easily display interactive 3D models on the web and in AR!
Array-based 3D Math Classes optimized for WebGL applications
Framework-independent loaders for 3D graphics formats
Classify GPU's based on their benchmark score in order to provide an adaptive experience.
For usage documentation please visit https://doc.babylonjs.com/extensions and choose "loaders".
[1.9.54] Loading shadertoy or any other custom shader - mix or not with standard matrixengine shader. Loading glsl files. [1.9.47] All examples works on android mobile browser chrome, [1.9.x Thunder] Matrix-engine is super fast webgl library based on glma
- opengles3
- opengles
- cef
- webrtc
- networking
- physics
- cannon.js
- bvh-glmatrx
- bvh.js
- bvh-skeletal
- bvh-webgl
- bvh-loader
- bvh-animation
- raycast
- View more
The core API for working with loaders.gl loaders and writers